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David Rousset

Developer. Creative Geek. Composer.

Month: May 2016

8 bits drum machine

Tutorial: creating a small 8-bit responsive drum machine using Web Audio, SVG & multi-touches

May 27, 2016 David RoussetEnglish

Through this small tutorial, I’m going to share some tips I’ve recently used to build a fun demo for the //BUILD Tour. The idea was to create this small 8-bit drum machine with 8-bit sounds[…]

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Picture of the CX20 drone with the camera mount

Stabilizing your drone’s or any shaky video with Microsoft Cognitive Services

May 3, 2016May 3, 2016 David RoussetEnglish

Did you already have some cool videos that you’d like to share or keep but were sometimes too shaky because of the way it has been done? Thanks to new cool algorithms, you can now[…]

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  • About Me

Recent Posts

  • Guide pratique sur la gestion du son et du Dolby Atmos par la PlayStation 5 (Pro)
  • Le mensonge de la puissance réelle des intégrés A/V Home Cinéma
  • Différences de qualité d’image ou de son entre 2 câbles HDMI ?
  • From gaming to metaverses, building WebXR apps with Babylon.js
  • From 0 to hero, connecting your web app to Microsoft Teams using Azure Communication Services

Recent Comments

  • David Rousset on Tutorial part 3: learning how to write a 3D soft engine in C#, TS or JS – loading meshes exported from Blender
  • Lee on Tutorial part 3: learning how to write a 3D soft engine in C#, TS or JS – loading meshes exported from Blender
  • Lee on Tutorial part 4: learning how to write a 3D software engine in C#, TS or JS – Rasterization & Z-Buffering
  • David Rousset on Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript
  • David Rousset on Tutorial part 3: learning how to write a 3D soft engine in C#, TS or JS – loading meshes exported from Blender

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